09.2015-06.2016 (Android) – fully released in Google Play Store game created in Unity. Few downloads, zero marketing and failure. Later on deleted from store cause of updates of google api. Game contained 45 levels where every level has 3 variants.

2016 (PC + Android) – prototype of game inspired by “Paper, Please”. As a player we need to validate tickets from passengers.

2015 (Android) – One of the first prototype created in Unity. Created for learning purposes only when switching from C++ to C# and Unity Engine